The Nautilus project is now online. Both Parts 1 and 2 are now up, with more to follow. Please take a moment and check it out.
The Nautilus project is a tutorial series based on doing the same task in two different packages. Maya, the industry standard for 3D content creation and Modo, my favorite solution for 3D content creation. This is not a biased examination, I'm not trying to say one is better than the other. It's a matter of artists being able to be fluent in multiple packages. I remember the first time I took a class in Maya back in the late '90s, and I thought to myself, "My brain can't possibly know two 3D packages at the same time." Well Times have changed. and I must have gotten a lot smarter. I work in many 3D apps.
But these are the two I make my living with. So I wanted to set out to not only learn a few things but share that knowledge as I go. Really this is me working on fun pet projects so that I can be completely fluent in both. So my goal here is to Explain a process to myself In both packages so that I could handle it at a studio that has only one option, which ever that may be.
I chose the nautilus because it is just one of my favorite Movie vehicles. Sure I love the Millennium Falcon and the Serenity, but the Nautilus was my first Nerd love. So please check out the tutorials I have posted. and let me know what you think.